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  1. Home > Articles & Issues >
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  3. Weak Positional Game ...
Conference paper

Weak Positional Games on Hypergraphs of Rank Three

Martin Kutz (1)
(1) Max-Planck-Institut für Informatik
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Imported on
May 10, 2017
Published on
December 31, 2004
Last modified on
March 31, 2025
Volume 0
DMTCS Proceedings vol. AE, European Conference on Combinatorics, Graph Theory and Applications (EuroComb '05)
Proceedings
DOI
10.46298/dmtcs.3422
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https://about.hal.science/hal-authorisation-v1
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Weak Positional Games on Hypergraphs of Rank Three

Martin Kutz (1)
(1) Max-Planck-Institut für Informatik
Abstract
In a weak positional game, two players, Maker and Breaker, alternately claim vertices of a hypergraph until either Maker wins by getting a complete edge or all vertices are taken without this happening, a Breaker win. For the class of almost-disjoint hypergraphs of rank three (edges with up to three vertices only and edge-intersections on at most one vertex) we show how to find optimal strategies in polynomial time. Our result is based on a new type of decomposition theorem which might lead to a better understanding of weak positional games in general.
Keywords
  • [INFO.INFO-DM]Computer Science [cs]/Discrete Mathematics [cs.DM]
  • [MATH.MATH-CO]Mathematics [math]/Combinatorics [math.CO]
  • [INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]
  • hypergraph
  • positional game
  • decomposition
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